![]() Racing games have had some degree of simulated damage for a long time. ![]() The tinfoil chassis of luxury sports cars roll down canyons and become compressed like metal sausages as they go, each new impact revealing the hardened frame that sits skeleton-like beneath their lurid and aerodynamic, carbon fibre facade. ![]() Vans tumble over cliff edges and begin discarding their doors and tyres, like hot air balloonists desperately ejecting ballast in an attempt to stay airborne. BeamNG.drive is a meticulously detailed simulation of carnage, dropping into bullet time at the point of impact to treat the player to gory close-ups of metal panels popping and mangling, twisting and pinging off. Still primarily a toy box bolted on to a technical demonstration of a physics engine, it’s been enjoying a slow drip feed of new vehicles and tracks on which to drive them, more robust mod support, fresh campaigns and a couple of new game modes slipped into the main screen.ĭespite the content additions, this remains at its core a game about what happens when two or more objects collide with one another at high speed. This is how physics behaves in the real world, bucko, and if you don’t like how that looks, the early 2000s are calling and they want their standards back.īut you will like how that looks, because BeamNG.drive’s simulation of crashing cars is a consistently joyous spectacle, and has been for the nearly five years it’s been pootling around in Early Access. Car simulator BeamNG.drive deals in the physics of soft bodies, objects that, unlike the impossibly perfect “rigid bodies” of pure Newtonian physics, can compress and crumple and deform and twist. This week, he's getting physical in soft-body car sim BeamNG.drive.ĭon’t ask me to explain in any more detail, but I’m almost completely certain I understand what “soft-body physics” means having watched precisely one YouTube video about it while high in bed one afternoon, my own soft body draped inelegantly across the pillows and speckled in Quorn nugget crumbs, like some forgotten Renaissance masterpiece. For now, the game is being well-supported and will remain in Steam's Early Access as of writing.Premature Evaluation is the weekly column in which Steve Hogarty explores the wilds of early access. With the most recent game update for BeamNG.drive having arrived in September 2023, it will still be a while until official confirmation from the developer. Similarly, they've stated that older-gen consoles will have technical limitations and, therefore, won't be able to run as such sufficiently. In the same breath, players on the community forums expressed there may be technical issues for the developer should they port the game to the console. While it's currently available for Windows PC with no confirmation on a PlayStation or Xbox release, players won't be able to find this game listed on the PlayStation Store or Xbox Store for the time being. Due to its popularity with players for its near-realistic crash physics, the game has been widely popular in generating content on YouTube and Twitch however, its missing vital features and a console launch are unknown.Īs it's promoted to be the next-gen of driving simulating games, many players expect the game to run smoothly on console, specifically next-gen consoles like PS5 and Xbox Series X|S. Many enthusiastic players hope to find the game on other platforms due to the content available, including driving missions, deep customizations, and endless creativity to design unique driving situations. With BeamNG.drive currently in Steam Early Access, will the game be heading to PS5 and Xbox Series X|S consoles soon? (Picture: BeamNG) The game periodically receives updates from its developer since its demo launched in 2013 before moving to Early Access. It's been over a year since the release of BeamNG.drive, the physics-based sandbox driving sim game currently available through Early Access on PC via Steam as of 2015. Will BeamNG Drive Be Coming To PS5 And Xbox? We've answered the million-dollar quest as to whether BeamNG.drive is coming to the PlayStation 5 and Xbox Series X|S consoles. The driving sim game has garnered attention for its physics engine, which provides players with the "most detailed and authentic vehicle simulation" for any driving or racing game.Īs the game has been receiving mostly positive reviews for its physics model, the addition of mods, map variety, and unique vehicles, players have been wanting to join in on the fun and excitement of the console. BeamNG.drive is the "next generation of driving," with plenty of videos appearing on YouTube and blazed its trail on Twitch livestreams.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |